Game Dev Capstone 3D Games: Spring 2014

The Spring 2014 semester was the first 3D Capstone Course in the GAMMA Program at the University of Texas at Austin. That semester, undergraduates from the Computer Science Department, College of Fine Arts, and Radio-Television-Film Department were assigned to one of five teams, and each team developed a 3D video game.

At the end of the semester, the teams presented their games at Blizzard Entertainment’s Austin office. After viewing the presentations, Kelly Milsop, Talent Acquisition, commented, “It was amazing to see the student’s progression through testing; their development cycle mirrors that of professional studios. The Capstone is great preparation for the daily realities of working at a game studio.”

In addition, Team Underdog Games, the creators of the game Port of Call, were selected as a finalist in the E3 2014 College Game Competition.

Below are the results of the the Capstone (Download – Unity Web Player).


Title-Screen
Lethal Pursuit
Team Galacticats

Alex An
Stephen Brownlee
Andy Hsu
Russell Jahn
Kevin Ong
Becky Schmader

Play (Keyboard) | Play (Controller)

Trailer


“Title-Screen”
Port of Call
Team Underdog Games

Ricky Llamas
Darwin Pek
Mario Rodriguez
Mark Rubin
Wilson Villegas
Lynn Vuong

Play | Trailer


Title-Screen
Rascal Roll
Team Extra D

Aaron Angert
Jeff Dolan
John Michael Hunt
Sa Liu
Hector Carmona Miranda
Trevor Scott

Play (Keyboard) | Play (Controller)

Trailer


“Title-Screen”
The Runners
Team Waterford

Eduardo Aceves
Thomas Cardwell
David Finol
Justin Hust
Nathan Waters

Play | Trailer


“Title-Screen”
Xeno Aegis
Team Xeno Aegis

Aaron Campbell
Jacky Chou
Alonso Salas
Keegan Sandifer
Roberto Torres

Play | Trailer